Nexon Co. Ltd. annuncia i risultati finanziari del quarto trimestre e dell’intero anno 2015, con una crescita dei ricavi pari al 7% anno su anno e al 10% sull’intero anno.

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NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games, today announced financial results for its fourth quarter and fiscal year ended 31st December 2015.

“Nexon’s solid performance throughout 2015 was driven by our relentless focus on the quality of our live and new games and the expansion of world class partnerships. Our full-year revenues, operating income and net income all grew year-over-year, reflecting the positive response from players of our high-quality titles,” said Owen Mahoney, President and Chief Executive Officer of Nexon. “Player retention and growth among our existing games was strong, and Nexon’s pipeline of new titles delivered impressive initial results. DomiNations surpassed 17 million total downloads worldwide and HIT immediately took first place for top-grossing app in Korea on Google Play and iOS App Store.”

Mr. Mahoney continued, “Throughout the year, we also continued to strengthen our world-class partnerships with industry-leading developers and IP holders. Heading into 2016, we remain well-positioned to continue executing on our strategy of servicing high-quality titles through strong internal development and partnerships.”

Full Year 2015 Highlights:

· Full year revenues were 190.3 billion yen, up 10% year-over-year.

· Operating income was 62.3 billion yen, up 37% year-over-year.

· Net income attributable to owners of the parent was 55.1 billion yen, up 88% year-over-year.

Fourth Quarter 2015 Highlights:

· Fourth quarter revenues were 45.8 billion yen, up 7% year-over-year. Performance exceeded Nexon’s outlook and was primarily driven by higher-than-expected sales from Dungeon&Fighter in China and the successful launch of HIT in Korea.

· Operating income was 10.3 billion yen, within the range of Nexon’s outlook.

· Net income attributable to owners of the parent was 4.4 billion yen, which was below Nexon’s outlook due primarily to FX loss in foreign currency-denominated cash deposits and account receivables.

First Quarter 2016 Outlook:

· Revenues expected to be in the range of 49.0 to 52.5 billion yen.

– PC online game revenues expected to be in the range of 38.1 to 40.5 billion yen.

– Mobile game revenues expected to be in the range of 10.9 to 12.0 billion yen.

· Operating income expected to be in the range of 18.6 to 22.2 billion yen.

· Net income attributable to owners of the parent expected to be in the range of 16.3 to 19.3 billion yen.